Man Over Board
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Data Structures
Here are the data structures with brief descriptions:
 CBitMapRepresents a bitmap image using a pointer to pixel data and its dimensions
 CDecorationsThe fish and kelp, which are unaffected by game input
 CinputStateRepresents the current state of input devices
 CModelA single game state
 CMouseRepresents the position of the mouse
 CRowA row of letters and spaces for the player to type. The next character for the player to type is saved here, and is identified by its position within the Row's string value
 CScoreA string of numbers representing the player's point total
 CSwimmerRepresents the player character