Here is a list of all documented files with brief descriptions:
[detail level 12]
| ▼ include | |
| adler32.h | Header for Adler-32 checksum computation |
| bitmaps.h | Declares external bitmap objects |
| events.h | Defines the events that modify the game objects and game state |
| font.h | Header file for font rendering functions |
| global.h | Declares globally used constants and types |
| input.h | Defines the structures and functions for handling user input |
| model.h | Defines the game world objects and their functions |
| psg.h | Defines the music and sound effect processes |
| raster.h | Provides functions for raster graphics operations |
| vbl.h | Custom replacement for the TOS vertical blank ISR |
| vector.h | Defines the function to install new ISR vectors |
| words.h | Defines the functions involving the row of words to type |