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Man Over Board
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Defines the structures and functions for handling user input. More...
#include "global.h"Data Structures | |
| struct | Mouse |
| Represents the position of the mouse. More... | |
| struct | inputState |
| Represents the current state of input devices. More... | |
Enumerations | |
| enum | CTRL_CHARS { UNDEF = 0x80 , CTRL , LSHIFT , RSHIFT , ALT , CAPS_LOCK } |
Functions | |
| inputState * | initInput () |
| Initializes the input system. | |
| void | deinitInput () |
| Deinitializes the input system. | |
Defines the structures and functions for handling user input.
Group B: Thomas Kapocsi, Sylvie Mills
| inputState * initInput | ( | ) |
Initializes the input system.